Book Image

Blender Beginner's Bootcamp [Video]

By : 3D Tudor Limited By Neil Ian Bettison
2.1 (10)
Book Image

Blender Beginner's Bootcamp [Video]

2.1 (10)
By: 3D Tudor Limited By Neil Ian Bettison

Overview of this book

Blender is a free and open-source 3D creation software for various applications, including video game assets, film production, and animations. It offers a variety of tools and techniques, making it versatile software for 3D modeling and animation. The course begins with essential 3D modeling fundamentals and gradually advances to physically based rendering (PBR) textures using a free material pack. The course covers modeling intricate vehicles and sci-fi props, building unique houses with personalized elements, creating traditional parts for fantasy settings, enhancing environments with realistic foliage, using physics simulations to populate scenes, and designing structurally sound bridges and boats for aquatic settings. You can confidently transform 2D logos into 3D projects, create realistic textures, materials, and lighting to add depth and realism to your models and use Blender’s new interface and shortcuts. Video lessons and access to a download pack with Blender files, materials, textures, and reference silhouettes accompany each project. By the end of the course, you will be equipped with the necessary knowledge and skills to create stunning 3D projects in Blender. This course will give you a solid foundation and the confidence to tackle 3D modeling head-on.
Table of Contents (24 chapters)
14
Creating 3D Pillow Cushions
Chapter 23
Geometry Node for Mesh Curvatures
Content Locked
Section 2
Lesson 72 - Vine Modeling Techniques
In this lesson, we will explore various techniques for modeling vines using the Geometry Nodes system, create the main structure of the vine and add details such as branches and leaves using procedural methods. You will learn to manipulate the nodes to control the vine,s shape, density, and distribution.