Book Image

Unity 5 for Beginners [Video]

By : Alan Thorn
Book Image

Unity 5 for Beginners [Video]

By: Alan Thorn

Overview of this book

Unity Fundamentals is an easy-to-follow exploration of the Unity foundations. It covers the core features every developer needs to know to work effectively. Using practical and hands-on examples, Alan Thorn explores how Unity can be applied creatively to build exciting games that sell.
Table of Contents (6 chapters)
Chapter 6
Creating a Coin Collection Game (Continued)
Content Locked
Section 6
Exploring the CountDown Script
The Coin Collection game features a countdown time-limit. See how to implement and work with this via C#. - Explore Count-Down functionality - Examine Triggers and Colliders - Test Changes