Book Image

Unity 5 Level Design, Lighting, and Animation [Video]

By : Alan Thorn
Book Image

Unity 5 Level Design, Lighting, and Animation [Video]

By: Alan Thorn

Overview of this book

<p>Develop your Unity skills further by exploring level design and animation. You will learn the basics of level design in Unity 5 2D. Exciting, engaging level designs are what make for great game play.</p> <p>This course focuses on designing levels that challenge your players by including terrain and advanced lighting. Explore material creation, physically-based rendering, character animation, and more. By the end of this course, you’ll have developed an advanced knowledge of Unity and its powerful feature-set.</p> <h1>Style and Approach</h1> <p>This video takes a step-by-step, practical tutorial approach. You will create a Unity game with an emphasis on level design, lighting, and animation features. You will make the most of these features while you develop the game.</p>
Table of Contents (8 chapters)
Chapter 1
Material and Lights
Content Locked
Section 4
Shader Callibration
How do we create realistic materials using PBR (Physically Based Rendering)? This video considers the Unity Standard Shader. - Explore the Shader Calibration Scene - Preview the Standard Shader Materials - Changing the material Properties