Book Image

Building a Game with Unity and Blender [Video]

By : Lee Zhi Eng
Book Image

Building a Game with Unity and Blender [Video]

By: Lee Zhi Eng

Overview of this book

<p>In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games they have always dreamt of creating.</p> <p>Starting from the beginning, this video will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic Artificial Intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each section, you will quickly master the skills required to develop your dream game from scratch.</p> <h1>Style and Approach</h1> <p>A step-by-step approach with tons of screenshots and sample code for viewers to follow and learn from. Each topic is explained sequentially and placed in context so that viewers can get a better understanding of every step in the process of creating a fully functional game.</p>
Table of Contents (8 chapters)
Chapter 1
Creating Your Game Concept
Section 1
The Course Overview
This video will brief introduction about the entire course