Book Image

Intermediate Coding Concepts with Unreal Engine 4 [Video]

By : Dr. Alireza Tavakkoli
Book Image

Intermediate Coding Concepts with Unreal Engine 4 [Video]

By: Dr. Alireza Tavakkoli

Overview of this book

<p><span id="description" class="sugar_field">In this course, you will learn intermediate concepts in Unreal Engine 4 C++ programming. You will be exposed to Unreal Engine 4 event handling, class communications, input systems, and other concepts by utilizing the C++ programming language in UE4. UE4 is among the most comprehensive and advanced game engines on the market. Along with the C++ programming language, this title will enable you to implement efficient games with unparalleled performance. This title is structured to cover intermediate concepts in UE4 game programming to further explore how actors and classes communicate, events are handled in the engine, and interactivity can be implemented using the UE4's collision and input system.</span></p> <h2><span class="sugar_field">Style and Approach</span></h2> <p><span class="sugar_field"><span id="trade_selling_points_c" class="sugar_field">This video offers a practical, step-by–step, recipe-based approach where your everyday problems will be solved by practical examples.</span></span></p>
Table of Contents (3 chapters)
Chapter 3
Class Communication
Content Locked
Section 3
Implementing Interaction Systems
Create an Event in the UInterface Class and call the functionality on actors that implement the interface. - Create the functionality on the UInterface - Implement the Native C++ functionality of the event on the Recipient class - In the Caller class, find all the actors that implement the interface and call the execution of the interface functionality