Book Image

Hands-On Shaders and Effects in Unity 2019 [Video]

By : Anton Semchenko
Book Image

Hands-On Shaders and Effects in Unity 2019 [Video]

By: Anton Semchenko

Overview of this book

<p>Do you have a unique visual style for your game in your mind? And you don’t want to learn coding to write shaders or create a fancy particle effect? No problem! Unity 2019 has come up with exciting features to add shaders and effects to your 2D or 3D games without writing a single line of code. It’s the world’s leading cross-platform game engine and has helped create about half of the world’s games. </p><p>In this course, you will learn how to create shaders and cool particle effects with Unity 2019’s new features and tools. It will start with an introduction to the new features in Unity 2019 and then deep dive into Scriptable Render Pipeline, Shader Graph and Visual Effects Graph with its hands-on application on 2D and 3D scenes. You will also learn about all the post-processing stack effects with examples. </p><p> </p><p>By the end of this course, you will be able to create stunning visual effects that can be used in your games and high-quality graphics. </p><p> </p><p>The code bundle for this video course is available at - https://github.com/PacktPublishing/Hands-On-Shaders-and-Effects-in-Unity-2019</p>
Table of Contents (6 chapters)
Chapter 2
Scriptable Render Pipeline (SRP)
Content Locked
Section 3
Upgrading a Legacy Project to SRP
It is possible to upgrade a project from built-in render pipeline to scriptable render pipeline. This video will show how to do it.