Book Image

Blender Lighting & Compositing for Beginners [Video]

By : 3D Tudor By Neil Bettison
Book Image

Blender Lighting & Compositing for Beginners [Video]

By: 3D Tudor By Neil Bettison

Overview of this book

The course begins with an essential overview, preparing you to dive into the world of Blender with a focus on lighting and compositing fundamentals. It progresses to cover lighting basics, where you'll learn to manipulate area, point, spot, and sunlight sources, and understand their properties for creating mood and atmosphere. The course focuses on Blender's Eevee renderer to teach ambient occlusion, bloom effects, and real-time rendering options, enhancing the visual fidelity of your projects. Advanced lessons explore techniques for reducing render times, exploring HDRI skybox lighting, and achieving stylistic effects with cell shading. The course wraps up with practical applications in night scene lighting, professional 3-point setups, interior and studio lighting configurations, and the intricacies of 3D environment presentation. By the end, you'll be equipped to add depth, realism, and emotion to your 3D scenes through proficient lighting and compositing.
Table of Contents (10 chapters)
Free Chapter
1
Introduction
Chapter 2
Lighting Basics
Content Locked
Section 1
Lesson 1 - [DOWNLOAD PACK] & Blender Lighting Essentials
In "Blender Lighting Essentials: Area, Point, Spot, and Sun Sources," beginners can jump-start their journey into the world of 3D design. This lesson provides an in-depth look at the primary light sources within Blender, teaching users how to effectively use area, point, spot, and sun lamps to shape the mood and atmosphere of their scenes. This content is crafted for easy search engine discovery, ensuring that anyone looking to understand the essentials of Blender lighting will find the guidance they need.