Book Image

Blender Lighting & Compositing for Beginners [Video]

By : 3D Tudor By Neil Bettison
Book Image

Blender Lighting & Compositing for Beginners [Video]

By: 3D Tudor By Neil Bettison

Overview of this book

The course begins with an essential overview, preparing you to dive into the world of Blender with a focus on lighting and compositing fundamentals. It progresses to cover lighting basics, where you'll learn to manipulate area, point, spot, and sunlight sources, and understand their properties for creating mood and atmosphere. The course focuses on Blender's Eevee renderer to teach ambient occlusion, bloom effects, and real-time rendering options, enhancing the visual fidelity of your projects. Advanced lessons explore techniques for reducing render times, exploring HDRI skybox lighting, and achieving stylistic effects with cell shading. The course wraps up with practical applications in night scene lighting, professional 3-point setups, interior and studio lighting configurations, and the intricacies of 3D environment presentation. By the end, you'll be equipped to add depth, realism, and emotion to your 3D scenes through proficient lighting and compositing.
Table of Contents (10 chapters)
Free Chapter
Chapter 3
Blender Eevee Rendering
Content Locked
Section 1
Lesson 4 - Ambient Occlusion and Bloom Effects in Blender's Eevee Renderer
Learn to enrich your scenes in "Ambient Occlusion and Bloom Effects in Blender's Eevee Renderer." This tutorial teaches you how to apply ambient occlusion for realistic shading and bloom for light scattering, using Blender's real-time Eevee engine. Aimed at artists looking to add extra polish to their 3D renders, this lesson is search-optimized to help you discover cutting-edge methods to achieve stunning visual results.