Book Image

Blender Lighting & Compositing for Beginners [Video]

By : 3D Tudor By Neil Bettison
Book Image

Blender Lighting & Compositing for Beginners [Video]

By: 3D Tudor By Neil Bettison

Overview of this book

The course begins with an essential overview, preparing you to dive into the world of Blender with a focus on lighting and compositing fundamentals. It progresses to cover lighting basics, where you'll learn to manipulate area, point, spot, and sunlight sources, and understand their properties for creating mood and atmosphere. The course focuses on Blender's Eevee renderer to teach ambient occlusion, bloom effects, and real-time rendering options, enhancing the visual fidelity of your projects. Advanced lessons explore techniques for reducing render times, exploring HDRI skybox lighting, and achieving stylistic effects with cell shading. The course wraps up with practical applications in night scene lighting, professional 3-point setups, interior and studio lighting configurations, and the intricacies of 3D environment presentation. By the end, you'll be equipped to add depth, realism, and emotion to your 3D scenes through proficient lighting and compositing.
Table of Contents (10 chapters)
Free Chapter
Chapter 6
Professional Lighting
Content Locked
Section 3
Lesson 14 - Render Compositing Basics: Creating Glare Effects in Blender
In Lesson 14, delve into the basics of render compositing and learn how to add stunning glare effects to your Blender creations. This tutorial is key for artists wanting to give their renders a realistic or cinematic feel, teaching you how to manipulate light and reflection to make scenes vibrant and lifelike. Whether you're working on still images or animations, mastering the inclusion of glare can dramatically change the perception of light within your digital world, making it a crucial skill for your 3D rendering arsenal.