Book Image

Blender Lighting & Compositing for Beginners [Video]

By : 3D Tudor By Neil Bettison
Book Image

Blender Lighting & Compositing for Beginners [Video]

By: 3D Tudor By Neil Bettison

Overview of this book

The course begins with an essential overview, preparing you to dive into the world of Blender with a focus on lighting and compositing fundamentals. It progresses to cover lighting basics, where you'll learn to manipulate area, point, spot, and sunlight sources, and understand their properties for creating mood and atmosphere. The course focuses on Blender's Eevee renderer to teach ambient occlusion, bloom effects, and real-time rendering options, enhancing the visual fidelity of your projects. Advanced lessons explore techniques for reducing render times, exploring HDRI skybox lighting, and achieving stylistic effects with cell shading. The course wraps up with practical applications in night scene lighting, professional 3-point setups, interior and studio lighting configurations, and the intricacies of 3D environment presentation. By the end, you'll be equipped to add depth, realism, and emotion to your 3D scenes through proficient lighting and compositing.
Table of Contents (10 chapters)
Free Chapter
Chapter 7
Interior Lighting
Content Locked
Section 2
Lesson 16 - Light Ray Techniques in Blender
Harness the beauty of natural light in your 3D scenes with Lesson 16's comprehensive guide to light ray techniques in Blender. This lesson teaches you to simulate the dramatic effect of light streaming through environments, whether it's the soft glow of dawn or the sharp rays of a setting sun. Discover how to create and manipulate light rays to add a new level of depth and atmosphere to your scenes, making them more dynamic and photo-realistic.