Book Image

Blender Lighting & Compositing for Beginners [Video]

By : 3D Tudor By Neil Bettison
Book Image

Blender Lighting & Compositing for Beginners [Video]

By: 3D Tudor By Neil Bettison

Overview of this book

The course begins with an essential overview, preparing you to dive into the world of Blender with a focus on lighting and compositing fundamentals. It progresses to cover lighting basics, where you'll learn to manipulate area, point, spot, and sunlight sources, and understand their properties for creating mood and atmosphere. The course focuses on Blender's Eevee renderer to teach ambient occlusion, bloom effects, and real-time rendering options, enhancing the visual fidelity of your projects. Advanced lessons explore techniques for reducing render times, exploring HDRI skybox lighting, and achieving stylistic effects with cell shading. The course wraps up with practical applications in night scene lighting, professional 3-point setups, interior and studio lighting configurations, and the intricacies of 3D environment presentation. By the end, you'll be equipped to add depth, realism, and emotion to your 3D scenes through proficient lighting and compositing.
Table of Contents (10 chapters)
Free Chapter
1
Introduction
Chapter 8
Studio Lighting
Content Locked
Section 1
Lesson 18 - Studio Lighting Configurations in Blender
Lesson 18 introduces the intricacies of studio lighting configurations within Blender. This module is designed for artists interested in product visualization and photography, providing insights on how to mimic a studio lighting setup digitally. You'll learn to arrange and adjust various light sources to highlight your model's best features, creating the perfect conditions for showcasing your designs.