Book Image

Blender Lighting & Compositing for Beginners [Video]

By : 3D Tudor By Neil Bettison
Book Image

Blender Lighting & Compositing for Beginners [Video]

By: 3D Tudor By Neil Bettison

Overview of this book

The course begins with an essential overview, preparing you to dive into the world of Blender with a focus on lighting and compositing fundamentals. It progresses to cover lighting basics, where you'll learn to manipulate area, point, spot, and sunlight sources, and understand their properties for creating mood and atmosphere. The course focuses on Blender's Eevee renderer to teach ambient occlusion, bloom effects, and real-time rendering options, enhancing the visual fidelity of your projects. Advanced lessons explore techniques for reducing render times, exploring HDRI skybox lighting, and achieving stylistic effects with cell shading. The course wraps up with practical applications in night scene lighting, professional 3-point setups, interior and studio lighting configurations, and the intricacies of 3D environment presentation. By the end, you'll be equipped to add depth, realism, and emotion to your 3D scenes through proficient lighting and compositing.
Table of Contents (10 chapters)
Free Chapter
1
Introduction
Chapter 9
3D Environment Presentation
Content Locked
Section 2
Lesson 21 - Post-Processing for 3D Environments: Final Render Touches in Blender
Lesson 21 covers the critical post-processing steps to give your 3D environments the final touches that make a good render great in Blender. You'll learn about the subtle art of tweaking colors, contrast, and adding effects to breathe life into your scenes. Whether it's for animation backdrops or standalone visuals, these post-processing techniques are essential for any digital artist.