Book Image

C++ Fundamentals

By : Brent Arnold
Book Image

C++ Fundamentals

By: Brent Arnold

Overview of this book

C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression.
Table of Contents (6 chapters)
Chapter 3
Classes
Content Locked
Section 4
Constructors and Destructors
The way to initialize data members is by using a constructor. A constructor is a special member function that has the same name as the class and no return type, and it is called automatically by the compiler when a new object of the class is created. This video further explains the concepts of constructors and its syntax.