Book Image

C++ Fundamentals

By : Brent Arnold
Book Image

C++ Fundamentals

By: Brent Arnold

Overview of this book

C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression.
Table of Contents (6 chapters)
Chapter 4
Generic Programming and Templates
Content Locked
Section 4
Non-Type Template Parameters
Templates in C++ have an additional feature—non-type template parameters. A non-type template parameter is a template parameter that is not a type—it is a value. The declaration of a non-type template parameter is in the parameter list of the template, but instead of starting with a typename keyword like the type parameters, it starts with the type of the value, followed by the identifier.