Book Image

C++ Fundamentals

By : Brent Arnold
Book Image

C++ Fundamentals

By: Brent Arnold

Overview of this book

C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression.
Table of Contents (6 chapters)
Chapter 4
Generic Programming and Templates
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Section 8
Writing Easy to Read Templates
We have seen many features that we can use to write powerful templates that allow us to create high-level abstractions over the specific problems we face. But, as usual, code is more often read than written, and we should optimize for readability: the code should express the intentions of the code more than what operation is achieved. Template code can sometimes make that hard to do, but there are a few patterns that can help.