Book Image

Beginning Responsive Web Development with HTML and CSS

By : Joshua Miller
Book Image

Beginning Responsive Web Development with HTML and CSS

By: Joshua Miller

Overview of this book

With this course, you can build websites that will transform the user experience. This course begins with the latest techniques provided by HTML5 and CSS3. Along the way, you'll discover tips and tricks that make your future designs and development workflow leaner and more maintainable than ever before. By the time you reach the end, you'll be equipped with the latest cutting edge front- end development skills, ready to develop your very own modern, responsive websites that are pixel-perfect across a wide range of devices. The code files are available at: https://github.com/TrainingByPackt/Beginning-Responsive-Web-Development-with-HTML-and-CSS
Table of Contents (9 chapters)
Chapter 9
Using SVGs for Resolution Independence
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Section 2
Introducing SVGs
SVG is a language for describing two-dimensional graphics in XML 10. SVG allows for three types of graphic objects: vector graphic shapes (for example, paths consisting of straight lines and curves), images, and text. As the name implies, SVGs allow two-dimensional images to be described in code as vector points. This makes them a great candidate for icons, line drawings, and charts. As vectors describe relative points, they can scale to any size, without loss of fidelity. Furthermore, in terms of data, as SVGs are described as vector points, it tends to make them tiny, compared to a similarly sized JPEG, GIF, or PNG file. This video covers: - The Graphic That is a Document - Demo on Generating the Star as an SVG Graphic - The root SVG Element - The title and desc Tags - The defs Tag - The g Element - SVG Shapes - Creating SVGs with Popular Image Editing Packages and Services - Demo on Saving Time with SVG Icon Services