Book Image

JavaFX 1.2 Application Development Cookbook

By : Vladimir Vivien
Book Image

JavaFX 1.2 Application Development Cookbook

By: Vladimir Vivien

Overview of this book

JavaFX Script enables you to easily create rich Internet applications by embedding multimedia components. Although you can create stylish Internet applications by modifying these default components, even advanced users find it challenging to create impressive feature-rich Internet applications with JavaFX. Also, there are limited JavaFX components to work with and by default these components don't look visually appealing.This book explores limitless possibilities to style your application by coding JavaFX components to display your content in a more appealing fashion. The recipes in this book will help you to create customized JavaFX components with which you can make modern, feature-rich applications.First, you will be introduced to the JavaFX SDK and other development tools available to help you be productive during development. You will create an application in JavaFX by arranging complex graphical components (and non-graphical libraries) with simplified declarative constructs. You will then explore the fun side of JavaFX by using transformation techniques to manipulate the location and dimensions of objects. The next chapter is about the GUI components that are available in the framework, which provide a high level of interactivity. You will learn how to use the media component to play media content. Then we will access data and manipulate data locally or remotely. You will explore many deployment options and integration tips and tricks to take advantage of runtime contexts. Finally, you will interact with pure Java code to read and write files in JavaFX and to establish interactions with computing platforms.
Table of Contents (18 chapters)
JavaFX 1.2 Application Development Cookbook
Credits
About the Author
About the Reviewers
Preface
Mobile JavaFX
JavaFX Composer
JavaFX Products and Frameworks
Best Practices for Development
Best Practices for Deployment

Drawing letter shapes using the Text class


Beside geometric shapes (see the recipe Drawing simple shapes), one of the most fundamental node types available in JavaFX is the Text node. This node is used to draw letter shapes on the screen that can be manipulated just like other node types offered by the JavaFX platform. In this recipe, you will learn how to work with the Text class to display text on your application's screen.

Getting ready

Before you can draw text using JavaFX, you must know how to create a basic JavaFX application and know how to add content to the application's scene. To refresh your memory, see the recipe Building a JavaFX application. To display text, you will need to import the Text class found in the package javafx.scene.text. That package also contains additional classes to support text rendering in JavaFX including Font, FontWeight, TextAlignment, and TextOrigin.

How to do it...

When drawing text, you simply create a text node and attach it to the scene as shown...