Book Image

JavaFX 1.2 Application Development Cookbook

By : Vladimir Vivien
Book Image

JavaFX 1.2 Application Development Cookbook

By: Vladimir Vivien

Overview of this book

JavaFX Script enables you to easily create rich Internet applications by embedding multimedia components. Although you can create stylish Internet applications by modifying these default components, even advanced users find it challenging to create impressive feature-rich Internet applications with JavaFX. Also, there are limited JavaFX components to work with and by default these components don't look visually appealing.This book explores limitless possibilities to style your application by coding JavaFX components to display your content in a more appealing fashion. The recipes in this book will help you to create customized JavaFX components with which you can make modern, feature-rich applications.First, you will be introduced to the JavaFX SDK and other development tools available to help you be productive during development. You will create an application in JavaFX by arranging complex graphical components (and non-graphical libraries) with simplified declarative constructs. You will then explore the fun side of JavaFX by using transformation techniques to manipulate the location and dimensions of objects. The next chapter is about the GUI components that are available in the framework, which provide a high level of interactivity. You will learn how to use the media component to play media content. Then we will access data and manipulate data locally or remotely. You will explore many deployment options and integration tips and tricks to take advantage of runtime contexts. Finally, you will interact with pure Java code to read and write files in JavaFX and to establish interactions with computing platforms.
Table of Contents (18 chapters)
JavaFX 1.2 Application Development Cookbook
Credits
About the Author
About the Reviewers
Preface
Mobile JavaFX
JavaFX Composer
JavaFX Products and Frameworks
Best Practices for Development
Best Practices for Deployment

Appendix A. Mobile JavaFX

As of the release of version 1.2 back in early 2009, JavaFX now includes support for both desktop and mobile development. The NetBeans IDE offers full support for mobile development, including mobile device emulator, packaging, and deployment. If you are not a NetBeans user, you can use the javafxpackager tool, along with the emulator tool, to emulate mobile content on your workstation.

Note

As of version 1.2 of the SDK, JavaFX Mobile development is only supported on the Windows platform.

JavaFX Mobile is a software layer that runs on top of the Java ME (specifically, the CDC profile) on smartphones capable of providing rich content and an engaging experience. Because Java ME is already supported on a large number of handset models, JavaFX has the potential to be widely available on mobile devices.

When writing your application, you need to select APIs carefully to maximize portability. If you know that your application will only run on the desktop, you are free to exploit the desktop APIs without portability worries. However, if you plan to push your application to both the desktop and the mobile environments, you will then be constrained to use APIs that satisfy both desktop and mobile runtimes. A good rule to follow is to program using common profiles as a common denominator to arrive at an application that can run on both profiles.

If, on the other hand, your application is strictly targeted for the mobile environment, then you will have more freedom to take advantage of the Java ME features for mobile devices, such as Bluetooth and GPS. Another interesting issue that arises with mobile development is the constraint created by physical characteristics of the device, including input mode, screen size, CPU, and memory. When targeting mobile environments, be aware of the limitations of the mobile profile. Use some of the following points as guidelines:

  • JME is not JS do not expect the standard Java libraries to be available on the mobile runtime. While some stripped down version of Java SE APIs are present in ME, others do not exist at all. For instance, avoid using Swing components in your application; instead, use the native JavaFX controls, and let the runtime module translate them to their Java ME component counterparts.

  • Screen reflow newer devices support screen orientation changes; you may have to create GUI layouts that let your components automatically resize or reflow based on the orientation of the screen. The layout of your controls should reflow gracefully to handle portrait or landscape screen modes.

  • Use vector graphics try to use vector graphics where possible, as they are easily portable between platforms and can resize with no degradation.

  • Apply affects ahead of time as of version 1.2 of the SDK , paint effects are not part of the common profile; therefore, if you need paint in your effects, create a bitmapped image with the paint effect already applied, then load the image.