Book Image

Python Projects for Kids

By : Jessica Ingrassellino
Book Image

Python Projects for Kids

By: Jessica Ingrassellino

Overview of this book

Kids are always the most fast-paced and enthusiastic learners, and are naturally willing to build stuff that looks like magic at the end (when it works!). Programming can be one such magic. Being able to write a program that works helps them feel they've really achieved something. Kids today are very tech-savvy and cannot wait to enter the fast-paced digital world. Because Python is one of the most popular languages and has a syntax that is quite simple to understand, even kids are eager to use it as a stepping stone to learning programming languages. This book will cover projects that are simple and fun, and teach kids how to write Python code that works. The book will teach the basics of Python programming, installation, and so on and then will move on to projects. A total of three projects, with each and every step explained carefully, without any assumption of previous experience.
Table of Contents (18 chapters)
Python Projects for Kids
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Section 1 – imports, globals, and drawings


In this first section, we will write all of the code to set up the different parts of our game. This includes importing libraries, defining all of our global variables, and telling the computer how to draw the screen, ball, and paddles.

Importing libraries

The first lines of code we write will be used to import the necessary libraries into the game, including pygame. We will be using three libraries in the game: pygame, math, and random. pygame, as we discussed in the previous chapter, allows us to have visual elements in our game. The random library, included with Python, gives us the ability to select and use random numbers in our game. The math library, also included with Python, allows for mathematics with floating point numbers. To use these modules and libraries in your code, type the following lines into your tiny.py file underneath the #imports, globals, and drawing comment:

import pygame
import random
import time

Tip

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