Book Image

Learning Python Design Patterns

By : Gennadiy Zlobin
Book Image

Learning Python Design Patterns

By: Gennadiy Zlobin

Overview of this book

<p>Design pattern is a well-known approach to solve some specific problems which each software developer comes across during his work. Design patterns capture higher-level constructs that commonly appear in programs. If you know how to implement the design pattern in one language, typically you will be able to port and use it in another object-oriented programming language.</p> <p>The choice of implementation language affects the use of design patterns. Naturally, some languages are more applicable for certain tasks than others. Each language has its own set of strengths and weaknesses. In this book, we introduce some of the better known design patterns in Python. You will learn when and how to use the design patterns, and implement a real-world example which you can run and examine by yourself.</p> <p>You will start with one of the most popular software architecture patterns which is the Model- View-Controller pattern. Then you will move on to learn about two creational design patterns which are Singleton and Factory, and two structural patterns which are Facade and Proxy. Finally, the book also explains three behavioural patterns which are Command, Observer, and Template.</p>
Table of Contents (14 chapters)
Learning Python Design Patterns
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Credits

Author

Gennadiy Zlobin

Reviewers

David Corne

Kamilla Holanda Crozara

Sakis Kasampalis

Acquisition Editors

Kunal Parikh

Llewellyn Rozario

Commissioning Editor

Sruthi Kutty

Technical Editors

Vrinda Nitesh Bhosale

Rohit Kumar Singh

Copy Editors

Alisha Aranha

Sarang Chari

Janbal Dharmaraj

Dipti Kapadia

Gladson Monteiro

Karuna Narayanan

Project Coordinator

Suraj Bist

Proofreader

Simran Bhogal

Indexer

Hemangini Bari

Graphics

Abhinash Sahu

Production Coordinator

Nitesh Thakur

Cover Work

Nitesh Thakur