Book Image

Learning Rust

By : Vesa Kaihlavirta
Book Image

Learning Rust

By: Vesa Kaihlavirta

Overview of this book

Rust is a highly concurrent and high performance language that focuses on safety and speed, memory management, and writing clean code. It also guarantees thread safety, and its aim is to improve the performance of existing applications. Its potential is shown by the fact that it has been backed by Mozilla to solve the critical problem of concurrency. Learning Rust will teach you to build concurrent, fast, and robust applications. From learning the basic syntax to writing complex functions, this book will is your one stop guide to get up to speed with the fundamentals of Rust programming. We will cover the essentials of the language, including variables, procedures, output, compiling, installing, and memory handling. You will learn how to write object-oriented code, work with generics, conduct pattern matching, and build macros. You will get to know how to communicate with users and other services, as well as getting to grips with generics, scoping, and more advanced conditions. You will also discover how to extend the compilation unit in Rust. By the end of this book, you will be able to create a complex application in Rust to move forward with.
Table of Contents (21 chapters)
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Title Page
Preface
Free Chapter
1
Introducing and Installing Rust
4
Conditions, Recursion, and Loops

A bit of a story


The Mystery Mobile was heading down a very dark road. There was no way of knowing what was ahead. At a certain point, they came to a point in the road with three roads coming off. Each road had a sign on them saying Exit. Being the intrepid type, Freddie sent Velma down one road, Shaggy and Scooby down the second and Daphne down the third. Being the brave sort, Freddie would drive down the road. They did know, though, that the roads would feed back into the main road at some point.

They agreed that whoever reached the exit first would send a message to the others. They synchronized their watches and moved off, not knowing who would reach the exit first or even if the exit could be reached at all.

What was that all about?

In roughly two paragraphs, I've illustrated three very important aspects of concurrency in Rust: Send (shown in the message being sent to the others from the Mystery Mobile), Sync, and Threads (each road donates a thread, and really, there is no real way to...