Book Image

Learning Rust

By : Vesa Kaihlavirta
Book Image

Learning Rust

By: Vesa Kaihlavirta

Overview of this book

Rust is a highly concurrent and high performance language that focuses on safety and speed, memory management, and writing clean code. It also guarantees thread safety, and its aim is to improve the performance of existing applications. Its potential is shown by the fact that it has been backed by Mozilla to solve the critical problem of concurrency. Learning Rust will teach you to build concurrent, fast, and robust applications. From learning the basic syntax to writing complex functions, this book will is your one stop guide to get up to speed with the fundamentals of Rust programming. We will cover the essentials of the language, including variables, procedures, output, compiling, installing, and memory handling. You will learn how to write object-oriented code, work with generics, conduct pattern matching, and build macros. You will get to know how to communicate with users and other services, as well as getting to grips with generics, scoping, and more advanced conditions. You will also discover how to extend the compilation unit in Rust. By the end of this book, you will be able to create a complex application in Rust to move forward with.
Table of Contents (21 chapters)
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Title Page
Preface
Free Chapter
1
Introducing and Installing Rust
4
Conditions, Recursion, and Loops

Multi-file version


If you look at the source code in the simplestruct file, you'll find the structures at the start with the code under it. There is nothing wrong with that, but after a while, it becomes cumbersome, especially if we have a lot of structures and enumerations.

To remove this problem, we can split the structures and code over two files.

However, before we build the code, we will have to provide the main.rs file with some sort of pointer to the structures. We can do this in one of three ways. The simplest is to use the include! macro:

include!("structs.rs"); 

Note

The source for this section is in the Chapter 7/multifile folder, present in the supporting code bundle provided for this book.

This just inserts the contents of the file in the place of the macro call, so it's not the most elegant way and completely sidesteps Rust's module system. So let's look at a better way.

The better way is to reference the module using the following snippet:

mod structs; 
use structs::*; 

This can lead...