Book Image

Learning Rust

By : Vesa Kaihlavirta
Book Image

Learning Rust

By: Vesa Kaihlavirta

Overview of this book

Rust is a highly concurrent and high performance language that focuses on safety and speed, memory management, and writing clean code. It also guarantees thread safety, and its aim is to improve the performance of existing applications. Its potential is shown by the fact that it has been backed by Mozilla to solve the critical problem of concurrency. Learning Rust will teach you to build concurrent, fast, and robust applications. From learning the basic syntax to writing complex functions, this book will is your one stop guide to get up to speed with the fundamentals of Rust programming. We will cover the essentials of the language, including variables, procedures, output, compiling, installing, and memory handling. You will learn how to write object-oriented code, work with generics, conduct pattern matching, and build macros. You will get to know how to communicate with users and other services, as well as getting to grips with generics, scoping, and more advanced conditions. You will also discover how to extend the compilation unit in Rust. By the end of this book, you will be able to create a complex application in Rust to move forward with.
Table of Contents (21 chapters)
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Title Page
Preface
Free Chapter
1
Introducing and Installing Rust
4
Conditions, Recursion, and Loops

Introduction to the standard library


To be able to understand where println! comes from, we need to take a brief look at the Rust Standard Library. If you're familiar with C, C++, or C# (or any of the other languages commonly used), you'll have used something like this:

#include <stdio.h> 
#include <stdlib> 
using System.Collections.Generic; 

These are standard libraries that the compiler comes with, and which the developer can optionally include. They contain many useful procedures, functions, and methods, all designed to make development simpler so that you don't need to keep reinventing the wheel when you need to do a common task.

A similar system exists in Rust in the form of crates. The std crate contains the Rust Standard Library, and it is by default included in every other crate. This means that you can use functionality from there without extra steps.

The crates are further separated into module hierarchies, with a double colon :: being a separator for the paths. So, for...