Book Image

Cardboard VR Projects for Android

By : Jonathan Linowes, Matt Schoen
Book Image

Cardboard VR Projects for Android

By: Jonathan Linowes, Matt Schoen

Overview of this book

Google Cardboard is a low-cost, entry-level media platform through which you can experience virtual reality and virtual 3D environments. Its applications are as broad and varied as mobile smartphone applications themselves. This book will educate you on the best practices and methodology needed to build effective, stable, and performant mobile VR applications. In this book, we begin by defining virtual reality (VR) and how Google Cardboard fits into the larger VR and Android ecosystem. We introduce the underlying scientific and technical principles behind VR, including geometry, optics, rendering, and mobile software architecture. We start with a simple example app that ensures your environment is properly set up to write, build, and run the app. Then we develop a reusable VR graphics engine that you can build upon. And from then on, each chapter is a self-contained project where you will build an example from a different genre of application, including a 360 degree photo viewer, an educational simulation of our solar system, a 3D model viewer, and a music visualizer. Given the recent updates that were rolled out at Google I/O 2016, the authors of Cardboard VR Projects for Android have collated some technical notes to help you execute the projects in this book with Google VR Cardboard Java SDK 0.8, released in May 2016. Refer to the article at https://www.packtpub.com/sites/default/files/downloads/GoogleVRUpdateGuideforCardbook.pdf which explains the updates to the source code of the projects.
Table of Contents (16 chapters)
Cardboard VR Projects for Android
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 6. Solar System

When I was 8 years old, for a science project at school, I made a Solar System from wires, styrofoam balls, and paint. Today, 8-year olds all around the world will be able to make virtual Solar Systems in VR, especially if they read this chapter! This project creates a Cardboard VR app that simulates our Solar System. Well, maybe not with total scientific accuracy, but good enough for a kid's project and better than styrofoam balls.

In this chapter, you will create a new Solar System project with the RenderBox library by performing the following steps:

  • Setting up the new project

  • Creating a Sphere component and a solid color material

  • Adding an Earth texture material with lighting

  • Arranging the Solar System geometry

  • Animating the heavenly bodies

  • Interactively changing camera locations

  • Updating the RenderBox library with our new code

As we put these together, we will create planets and moons from a sphere. Much of the code, however, will be in the various materials and shaders...