Book Image

Java 9 Programming Blueprints

By : Jason Lee
Book Image

Java 9 Programming Blueprints

By: Jason Lee

Overview of this book

Java is a powerful language that has applications in a wide variety of fields. From playing games on your computer to performing banking transactions, Java is at the heart of everything. The book starts by unveiling the new features of Java 9 and quickly walks you through the building blocks that form the basis of writing applications. There are 10 comprehensive projects in the book that will showcase the various features of Java 9. You will learn to build an email filter that separates spam messages from all your inboxes, a social media aggregator app that will help you efficiently track various feeds, and a microservice for a client/server note application, to name a few. The book covers various libraries and frameworks in these projects, and also introduces a few more frameworks that complement and extend the Java SDK. Through the course of building applications, this book will not only help you get to grips with the various features of Java 9, but will also teach you how to design and prototype professional-grade applications with performance and security considerations.
Table of Contents (19 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
9
Taking Notes with Monumentum

Chapter 6. Sunago - An Android Port

In the last chapter, we built Sunago, a social media aggregation application. In that chapter, we learned that Sunago is a JavaFX-based application that can pull posts, tweets, photos, and so on from a variety of social media networks and display them in one place. The application certainly provided a number of interesting architectural and technical examples, but the application itself could be more practical--we tend to interact with social networks from mobile devices such as phones and tablets, so a mobile version would be much more useful. In this chapter, then, we'll write an Android port, reusing as much of the code as possible.

Android applications, while built in Java, look quite a bit different than, say, a desktop application. While we can't cover every aspect of Android development, we'll cover enough in this chapter to get you started, including the following:

  • Setting up an Android development environment
  • Gradle builds
  • Android views
  • Android state...