Book Image

Mastering the C++17 STL

By : Arthur O'Dwyer
Book Image

Mastering the C++17 STL

By: Arthur O'Dwyer

Overview of this book

Modern C++ has come a long way since 2011. The latest update, C++17, has just been ratified and several implementations are on the way. This book is your guide to the C++ standard library, including the very latest C++17 features. The book starts by exploring the C++ Standard Template Library in depth. You will learn the key differences between classical polymorphism and generic programming, the foundation of the STL. You will also learn how to use the various algorithms and containers in the STL to suit your programming needs. The next module delves into the tools of modern C++. Here you will learn about algebraic types such as std::optional, vocabulary types such as std::function, smart pointers, and synchronization primitives such as std::atomic and std::mutex. In the final module, you will learn about C++'s support for regular expressions and file I/O. By the end of the book you will be proficient in using the C++17 standard library to implement real programs, and you'll have gained a solid understanding of the library's own internals.
Table of Contents (13 chapters)

Summary

Data output can be divided roughly into formatting and buffering. Data input can be divided just as roughly into buffering and parsing; although, the parsing step gets easier if you can put a lexing step in front. (We'll talk more about lexing in the very next chapter!)

The classical iostreams API is built on top of <stdio.h>, which in turn is built on top of the POSIX file-descriptor API. You can't understand the higher levels without a good understanding of the levels beneath it. In particular, the mess of fopen mode strings and fstream constructor flags can be understood only by reference to lookup tables mapping them onto the actual underlying POSIX open flags.

The POSIX API is concerned only with moving chunks of data to and from file descriptors; it does not "buffer" data in the naive sense. The <stdio.h> API adds a layer of buffering...