Book Image

Qt 5 Projects

By : Marco Piccolino
Book Image

Qt 5 Projects

By: Marco Piccolino

Overview of this book

<p>Qt is a professional cross-platform application framework used across industries like automotive, medical, infotainment, wearables, and more. In this book you’ll initially create a to-do style app by going via all stages for building a successful project. You'll learn basics of Qt's C++ and QML APIs, test-driven development with Qt Test, application architecture, and UIs with Qt Quick &amp; Quick Controls 2.</p> <p>Next, you’ll help two startups build their products. The first startup, Cute Comics, wants to help independent comic creators with a suite of apps that let them experiment with comic pages, image composition, comic dialogues, and scene descriptions.&nbsp; While developing these apps you’ll deepen your knowledge of Qt Quick's layout systems, and see Qt 3D and Widgets in action.</p> <p>The second startup, Cute Measures, wants to create apps for industrial and agricultural sectors, to make sense of sensor data via a monitoring system. The apps should run seamlessly across devices and operating systems like Android, iOS, Windows, or Mac, and be cost-effective by integrating with existing web technologies. You take the role of lead developer and prototype the monitoring system. In doing so you’ll get to know Qt's Bluetooth and HTTP APIs, as well as the Charts and Web Engine UI modules.</p> <p>These projects will help you gain a holistic view of the Qt framework.</p>
Table of Contents (16 chapters)
Title Page
PacktPub.com
Contributors
Preface
Index

Saving the comic script


Now that ourscriptEditor has minimal functionality, we want the user to be able to save their work. We will add this option as a menu entry, using a QAction (http://doc.qt.io/qt-5.9/qaction.html), which is an implementation of the command pattern. It provides an abstraction for a similar action that could be invoked via the UI from several entry points, such as a menu entry, toolbar icon, and keyboard shortcut.

To add the menu entry, we will open mainwindow.ui again and select the element in the canvas at the top-left corner with the Type Here label. We then edit this text and rename it as File. A popup with a couple of menu entries will appear, where we will modify the first one (Type Here), call it Save as..., and press Enter:

If we now look at the object hierarchy in Qt Designer, we will note a new node of the QMenu type with its object name as menuFile, and a child node of the QAction type with its object name as actionSave_as. We might want to change the latter...