Book Image

Scala Programming Projects

By : Mikael Valot, Nicolas Jorand
Book Image

Scala Programming Projects

By: Mikael Valot, Nicolas Jorand

Overview of this book

Scala Programming Projects is a comprehensive project-based introduction for those who are new to Scala. Complete with step-by-step instructions and easy-to-follow tutorials that demonstrate best practices when building applications, this Scala book will have you building real-world projects in no time. Starting with the fundamentals of software development, you’ll begin with simple projects, such as developing a financial independence calculator, and then advance to more complex projects, such as a building a shopping application and a Bitcoin transaction analyzer. You’ll explore a variety of Scala features, including its OOP and FP capabilities, and learn how to write concise, reactive, and concurrent applications in a type-safe manner. You’ll also understand how to use libraries such as Akka and Play. Furthermore, you’ll be able to integrate your Scala apps with Kafka, Spark, and Zeppelin, along with deploying applications on a cloud platform. By the end of the book, you’ll have a firm foundation in Java programming that’ll enable you to solve a variety of real-world problems, and you’ll have built impressive projects to add to your professional portfolio.
Table of Contents (18 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Index

Chapter 9. Interactive Browser

In this chapter, we will introduce the actor model by extending our shopping project. The extension will consist of a notification, provided to anyone connected to the website, about who is adding/removing a product to/from the cart.

Indeed, each time someone acts on the cart, a message will be broadcast to all of the connected browsers, and it will include the name of the user, the action (add or remove), and the product name.

The workflow will be as follows. When someone is connected to the website, a web socket will be opened between the browser and the server; a reference to that web socket will be kept at the server level, inside of an Actor.

As soon as an action is performed on the cart, a message with the username, action, and product name will be sent to the server through the web socket; the server will receive this message, transform it in to an alarm message, and broadcast it to all of the connected browsers. Each browser will then show the alarm as...