Book Image

Google Flutter Mobile Development Quick Start Guide

By : Prajyot Mainkar, Salvatore Giordano
Book Image

Google Flutter Mobile Development Quick Start Guide

By: Prajyot Mainkar, Salvatore Giordano

Overview of this book

<p>Flutter is a cross-platform mobile application development framework. It uses the Dart programming language, which was created by Google, and aims to make development easier, faster, and more efficient. This book is going to be your guide, from introducing Flutter to successfully developing a cross platform application.</p> <p>In the first few chapters, we will learn what Flutter is and how to get started with it. We will also take a dive into the widgets world, explore the widget catalog, and learn how to navigate through it. In the next few chapters, we will widen our horizon by learning about networking and accessibility with Flutter. We'll learn what Silvers are and how to use them, and we'll also learn how to use constraints and animations. Before we take a look at how to deploy our applications in Flutter, we will use Firebase for cloud messaging and remote configuration.</p> <p>By the end of the book, you will have learned everything you need to know to get started with your journey of cross-platform mobile development with Flutter.</p>
Table of Contents (10 chapters)

To get the most out of this book

Before you start reading, some experience of the Dart language will be beneficial, along with experience in working on Android, iOS, or any mobile development framework. Finally, a familiarity with object-oriented languages, such as Java and C++, and some knowledge of OOPS would be extremely useful.

Download the example code files

You can download the example code files for this book from your account at www.packt.com. If you purchased this book elsewhere, you can visit www.packt.com/support and register to have the files emailed directly to you.

You can download the code files by following these steps:

  1. Log in or register at www.packt.com.
  2. Select the SUPPORT tab.
  3. Click on Code Downloads & Errata.
  4. Enter the name of the book in the Search box and follow the onscreen instructions.

Once the file is downloaded, please make sure that you unzip or extract the folder using the latest version of:

  • WinRAR/7-Zip for Windows
  • Zipeg/iZip/UnRarX for Mac
  • 7-Zip/PeaZip for Linux

The code bundle for the book is also hosted on GitHub at https://github.com/PacktPublishing/Google-Flutter-Mobile-Development-Quick-Start-GuideIn case there's an update to the code, it will be updated on the existing GitHub repository.

We also have other code bundles from our rich catalog of books and videos available at https://github.com/PacktPublishing/. Check them out!

Conventions used

There are a number of text conventions used throughout this book.

CodeInText: Indicates code words in the text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: "Mount the downloaded WebStorm-10*.dmg disk image file as another disk in your system."

A block of code is set as follows:

void main() {
debugPaintSizeEnabled=true;
runApp(MyApp());
}

When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:

 Center(
child: Container(
decoration: BoxDecoration(border: Border.all()),
height: 200.0,
width: 200.0,
),
),

Any command-line input or output is written as follows:

$ flutter packages get

Bold: Indicates a new term, an important word, or words that you see on screen. For example, words in menus or dialog boxes appear in the text like this. Here is an example: "Select System info from the Administration panel."

Warnings or important notes appear like this.
Tips and tricks appear like this.