The first chapter is going to introduce the reader to the Kivy framework, its basis, and the Kv language. This is necessary work and a common base for the next chapters. If this is your first time using Kivy, it is advised that you do not skip this chapter. However, if you do, remember to return to this chapter if you need to install a supporting tool or verify any concept that you need to support your current solution.
Kivy Cookbook
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Kivy Cookbook
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Overview of this book
Table of Contents (16 chapters)
Kivy Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Kivy and the Kv Language
Input, Motion, and Touch
Events
Widgets
Graphics – Canvas and Instructions
Advanced Graphics – Shaders and Rendering
The API in Detail
Packaging our Apps for PC
Kivy for Mobile Devices
Index
Customer Reviews