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Learning Network Programming with Java

Learning Network Programming with Java

By : Richard M Reese
4.3 (4)
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Learning Network Programming with Java

Learning Network Programming with Java

4.3 (4)
By: Richard M Reese

Overview of this book

Network-aware applications are becoming more prevalent and play an ever-increasing role in the world today. Connecting and using an Internet-based service is a frequent requirement for many applications. Java provides numerous classes that have evolved over the years to meet evolving network needs. These range from low-level socket and IP-based approaches to those encapsulated in software services. This book explores how Java supports networks, starting with the basics and then advancing to more complex topics. An overview of each relevant network technology is presented followed by detailed examples of how to use Java to support these technologies. We start with the basics of networking and then explore how Java supports the development of client/server and peer-to-peer applications. The NIO packages are examined as well as multitasking and how network applications can address practical issues such as security. A discussion on networking concepts will put many network issues into perspective and let you focus on the appropriate technology for the problem at hand. The examples used will provide a good starting point to develop similar capabilities for many of your network needs
Table of Contents (11 chapters)
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10
Index

Chapter 5. Peer-to-Peer Networks

A peer-to-peer (P2P) computer network refers to an architecture whose nodes frequently serve as both a server and as a client. The primary objective of P2P systems is to eliminate the need for separate servers to manage the system. The configuration of the P2P network will change dynamically with nodes joining and leaving the network in an unpredictable manner. The nodes may differ in terms of factors, such as processing speed, bandwidth support, and storage capabilities. The term peer implies a level of equality between the nodes.

There are various definitions and interpretations of a P2P network. They can be characterized as a decentralized, constantly changing, and self-regulated architecture. Servers tend to provide services, while clients request them. A P2P node usually does both. A pure P2P network will not have nodes designated as a client or server. In reality, these networks are rare. Most P2P networks rely on a central facility, such...

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Learning Network Programming with Java
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