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Learning Network Programming with Java

Learning Network Programming with Java

By : Richard M Reese
4.3 (4)
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Learning Network Programming with Java

Learning Network Programming with Java

4.3 (4)
By: Richard M Reese

Overview of this book

Network-aware applications are becoming more prevalent and play an ever-increasing role in the world today. Connecting and using an Internet-based service is a frequent requirement for many applications. Java provides numerous classes that have evolved over the years to meet evolving network needs. These range from low-level socket and IP-based approaches to those encapsulated in software services. This book explores how Java supports networks, starting with the basics and then advancing to more complex topics. An overview of each relevant network technology is presented followed by detailed examples of how to use Java to support these technologies. We start with the basics of networking and then explore how Java supports the development of client/server and peer-to-peer applications. The NIO packages are examined as well as multitasking and how network applications can address practical issues such as security. A discussion on networking concepts will put many network issues into perspective and let you focus on the appropriate technology for the problem at hand. The examples used will provide a good starting point to develop similar capabilities for many of your network needs
Table of Contents (11 chapters)
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10
Index

Using the HttpServer executor


We introduced the HTTPServer class in Chapter 4, Client/Server Development. When the HTTP Server receives a request, by default, it uses the thread that was created when the start method is called. However, it is possible to use a different thread. The setExecutor method specifies how these requests are assigned to threads.

The argument of this method is an Executor object. We can use any of several implementations for this argument. In the following sequence, a cached thread pool is used:

        server.setExecutor(Executors.newCachedThreadPool());

To control the number of threads that are used by the server, we can use a fixed thread pool of size 5, as shown here:

        server.setExecutor(Executors.newFixedThreadPool(5));

This method must be called before the start method of HTTPServer is called. All requests are then submitted to the executor. The following is duplicated from the HTTPServer class that was developed in Chapter 4, Client/Server Development, and...

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Learning Network Programming with Java
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