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Programming Kotlin

Programming Kotlin

By : Stephen Samuel, Stefan Bocutiu
3.4 (7)
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Programming Kotlin

Programming Kotlin

3.4 (7)
By: Stephen Samuel, Stefan Bocutiu

Overview of this book

Quickly learn the fundamentals of the Kotlin language and see it in action on the web. Easy to follow and covering the full set of programming features, this book will get you fluent in Kotlin for Android.
Table of Contents (14 chapters)
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Chapter 1. Getting Started with Kotlin

It is time to write code. In this chapter, we will go over and write the typical entry code for every language: the famous Hello World! In order to do that, we will need to set up the initial environment required to develop software with Kotlin. We will provide a few examples using the compiler from the command line, and then we will move towards the typical way of programming using the IDEs and build tools available.

Kotlin is a JVM language, and so the compiler will emit Java bytecode. Because of this, of course, Kotlin code can call Java code, and vice versa! Therefore, you need to have the Java JDK installed on your machine. To be able to write code for Android, where the most recent supported Java version is 6, the compiler needs to translate your code to bytecode that is compatible at least with Java 6. For this book, however, all the code examples will be run with Java JDK 8. If you are new to the JVM world, you can get the latest version from http://www.oracle.com/technetwork/java/javase/downloads/index.html.

In this chapter you will learn how to:

  • Use the command line to compile and execute code written in Kotlin
  • Use the REPL and write Kotlin scripts
  • Create a gradle project with Kotlin enabled
  • Create a Maven project with Kotlin enabled
  • Use IntelliJ to create a Kotlin project
  • Use Eclipse IDE to create a Kotlin project
  • Mix Kotlin and Java code in the same project
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Programming Kotlin
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