Book Image

Learn Programming in Python with Cody Jackson

By : Cody Jackson
Book Image

Learn Programming in Python with Cody Jackson

By: Cody Jackson

Overview of this book

Python is a cross-platform language used by organizations such as Google and NASA. It lets you work quickly and efficiently, allowing you to concentrate on your work rather than the language. Based on his personal experiences when learning to program, Learn Programming in Python with Cody Jackson provides a hands-on introduction to computer programming utilizing one of the most readable programming languages–Python. It aims to educate readers regarding software development as well as help experienced developers become familiar with the Python language, utilizing real-world lessons to help readers understand programming concepts quickly and easily. The book starts with the basics of programming, and describes Python syntax while developing the skills to make complete programs. In the first part of the book, readers will be going through all the concepts with short and easy-to-understand code samples that will prepare them for the comprehensive application built in parts 2 and 3. The second part of the book will explore topics such as application requirements, building the application, testing, and documentation. It is here that you will get a solid understanding of building an end-to-end application in Python. The next part will show you how to complete your applications by converting text-based simulation into an interactive, graphical user interface, using a desktop GUI framework. After reading the book, you will be confident in developing a complete application in Python, from program design to documentation to deployment.
Table of Contents (14 chapters)

Summary

In this chapter, we learned about some of the ways that project management in general, and software development specifically, can be used to help in the development of applications. We learned about the software development life cycle, a brief history of software project management and the various processes, methodologies, and frameworks available, the basic flow of assessing requirements and completing development, and how software repositories can be used to reduce the amount of administration in software projects.

In the next chapter, we will use this knowledge to make a plan of action for a liquid storage and transfer scenario. The requirements will dictate how detailed the program has to be, as well as how it will be utilized and what interface methods are required.