Book Image

JavaFX 1.2 Application Development Cookbook

By : Vladimir Vivien
Book Image

JavaFX 1.2 Application Development Cookbook

By: Vladimir Vivien

Overview of this book

JavaFX Script enables you to easily create rich Internet applications by embedding multimedia components. Although you can create stylish Internet applications by modifying these default components, even advanced users find it challenging to create impressive feature-rich Internet applications with JavaFX. Also, there are limited JavaFX components to work with and by default these components don't look visually appealing.This book explores limitless possibilities to style your application by coding JavaFX components to display your content in a more appealing fashion. The recipes in this book will help you to create customized JavaFX components with which you can make modern, feature-rich applications.First, you will be introduced to the JavaFX SDK and other development tools available to help you be productive during development. You will create an application in JavaFX by arranging complex graphical components (and non-graphical libraries) with simplified declarative constructs. You will then explore the fun side of JavaFX by using transformation techniques to manipulate the location and dimensions of objects. The next chapter is about the GUI components that are available in the framework, which provide a high level of interactivity. You will learn how to use the media component to play media content. Then we will access data and manipulate data locally or remotely. You will explore many deployment options and integration tips and tricks to take advantage of runtime contexts. Finally, you will interact with pure Java code to read and write files in JavaFX and to establish interactions with computing platforms.
Table of Contents (18 chapters)
JavaFX 1.2 Application Development Cookbook
Credits
About the Author
About the Reviewers
Preface
Mobile JavaFX
JavaFX Composer
JavaFX Products and Frameworks
Best Practices for Development
Best Practices for Deployment

Modifying shapes with the Transformation API


There will be a time when you will want to modify the shape of your objects into something completely different. You can tediously update positional or dimensional properties one by one, or you can use the Transformation API. This recipe shows you how to use the Transformation API to transform a shape's physical properties declaratively and effortlessly.

Getting started

Before you can apply transformations to shapes, you must be familiar with the steps required to create simple shapes using JavaFX. See Drawing simple shapes from Chapter 2, Creating JavaFX Applications for background information on creating simple shapes.

The classes for the Transformation API are kept in the package javafx.scene.transform. You will find several classes there used for different types of transformation, including Rotate, Scale, Shear, and Translate.

How to do it...

To demonstrate the Transformation API, the next code snippet shows the usage of both the Translate...