Book Image

Cocos2d for iPhone 0.99 Beginner's Guide

By : Pablo Ruiz
Book Image

Cocos2d for iPhone 0.99 Beginner's Guide

By: Pablo Ruiz

Overview of this book

<p>Cocos2d for iPhone is a robust but simple-to-use 2D game framework for iPhone. If you are just starting with game programming, cocos2d will enable you to make your first game in no time. Even if you are a seasoned game developer, you will still be able to benefit from what it offers. Yet beginning with cocos2d for iPhone may be an arduous task without a proper guide.</p> <p><i>Cocos2d for iPhone 0.99 Beginner</i>&rsquo;s Guide will help you to learn how to make games with cocos2d from the ground up. You will learn all the key concepts of the framework and game programming in general while building your first game using this exciting platform.</p> <p>You will start by learning the basics of cocos2d then you will learn how to enhance your game with a lot of cool features and eye candy. After spending a little time learning the basics, you will jump straight into action. The book will then teach you to build games from scratch and how to add animations, sounds, and particle effects to them. Then you will be guided to have your game behave as in real life by using a physics engine. After reading <i>Cocos2d for iPhone 0.99 Beginner's Guide</i>, you will be able to write your own games for iPhone while using all the elements Pros use. There are a lot of examples, images, and diagrams to get you up to speed in no time.</p>
Table of Contents (18 chapters)
Cocos2d for iPhone 0.99 Beginner's Guide
Credits
About the Author
About the Reviewers
Preface
Index

Time for action – removing debug messages


Sometimes you will need to get a better look at your own debug messages or you will notice your application is running very slowly for no apparent reason. This could be caused by all the debug messages being written to the console. So, let's take a look at how to disable them:

  1. Go to Project | Edit active target.

  2. Search for gcc_preprocessor_defination, and you will find the flag COCOS2D_DEBUG set to 1.

  3. Change it to 0 to disable it.

  4. Rebuild your project.

  5. Cocos2d debug messages will now disappear.

    Note

    Alternatively, you can have your project run in release configuration. To do that, select it from the overview dropdown under Active Configuration.

What just happened?

As debug messages are written to the console, many times when you have a lot of things going around in your game it will start running slowly. In such cases, you may want to prevent Cocos2d from logging all that useful data. If you follow the preceding steps you will be able to switch the debug logging on and off at will.