Index
A
- account
- creating / Creating an account, How to do it...
- add () to () block / How to do it..., How to do it..., How to do it...
- alligator clips / Introduction
- ask () and wait block / How to do it…
B
- background
- object, interaction with / Getting ready, How to do it..., How it works...
- backgrounds
- changing / Changing the background
- part, resetting / Resetting parts of a program, How to do it..., How it works..., See also
- in story, switching to / Switching backgrounds in a story, How to do it..., How it works..., See also
- graphic effects / Adding graphic effects to backgrounds, How to do it..., How it works...
- ball
- another ball, adding / Adding another ball, How to do it..., How it works...
- best score
- tracking / Tracking the best score or time
- BestTime variable block / How to do it...
- block / How it works…
- Block Palette / How it works…
- blocks
- differences / Getting ready
- Boolean blocks / How it works...
- brightness
- about / Brightness
- broadcast () block / How to do it..., How to do it...
- broadcast block / The broadcast block, More about the code, How to do it..., There's more...
- broadcast command / How it works...
- broadcasting
- button
- animating / Animating the button
C
- change () by () block / How to do it..., How to do it..., How to do it..., How to do it...
- change tempo by () block / How to do it...
- change volume by () block / How to do it..., How to do it...
- change y by () block / How to do it...
- code
- duplicating / Duplicating code
- connections
- other connections, checking / Checking other connections, How to do it…, There's more…
- control blocks
- about / Introduction
- Control blocks category / There's more…
- costumes
- adding, in sprite / Changing sprite costumes, Getting ready, How to do it..., How it works..., Making it dance
- number, checking / Checking the costume number
- particular costume, switching to / Switching to a particular costume
- Current Prime Index value / How it works...
- custom sprite
- adding / Adding a custom sprite, Getting ready
D
- default sprite
- deleting / Deleting the default sprite, How to do it…
- delete () of () block / How to do it..., How to do it..., How to do it..., How to do it...
- drawSquare / How to do it...
- drums
- playing / Playing drums and notes, Getting ready, How to do it..., How it works…
E
- End Number variable / How to do it...
- Events / How it works...
F
- Fibonacci numbers
- generating / Generating Fibonacci numbers, How to do it...
- URL / See also
- Fisheye
- about / Fisheye
- forever block / How to do it...
- forever if loop / How it works..., How to do it...
- forever loop / How to do it..., How it works..., How to do it..., How to do it..., How it works..., There's more...
G
- game
- user interaction with / User interaction with a game, Getting ready, How to do it..., How it works...
- Generate button / How to do it...
- Ghost
- about / Ghost
- graphic effects
- to backgrounds / Adding graphic effects to backgrounds, How to do it..., How it works..., A finished message
- other effects, adding / Adding other effects
H
- Hello World project
- hide block / How to do it...
- high score list
- keeping / Keeping a high score list, How to do it..., How it works...
I
- if () then block / How to do it...
- if on edge, bounce block / How to do it..., There's more...
- Import button / How to do it...
- Index variable / How it works..., How it works...
- item () of () block / How to do it..., How to do it...
J
- join () () block / There's more..., How to do it...
K
- keyboard input
- to program / Keyboard input to a program, How to do it..., How it works...
L
- levels
- light sensor
- integrating / Integrating the light sensor, How to do it...
- listener / How it works…, The receive block
- look blocks
- about / Introduction
- looks blocks / Other fun graphic effects
- Looks category / How to do it...
- loudness block / There's more…
M
- () mod () block / How to do it...
- Make a List button / How to do it...
- maze
- building / Building a maze, Getting ready, How to do it..., How it works..., There's more...
- modulo arithmetic / How to do it...
- Mosaic
- about / Mosaic
- motion
- adding / Adding some motion
- mouse
- pointing towards / Pointing towards the mouse
- mouse-pointer option / How to do it...
- mouse control
- mouse position
- getting / Getting the mouse position, How to do it..., There's more...
- move () steps block / How to do it..., The simple way, How to do it..., How it works..., There's more..., How to do it...
- moving object
- creating / Creating a moving object, How to do it..., The simple way
- Music Loops category / How to do it...
N
- next backdrop block / How to do it...
- notes
O
- () < () operator block / How to do it...
- object
- interaction, with background / Object interaction with a background, How to do it..., How it works...
- disappearing / Objects disappearing, How it works...
- online Scratch community
- about / The online Scratch community, How it works...
- URL / Getting ready
P
- Paint Editor dialog / Getting ready
- password generator
- creating, steps for / How to do it...
- pen
- drawing with / Drawing with the pen, How to do it...
- project, remixing / Remixing the pen project, How to do it...
- pen down block / How to do it...
- pick random () to () block / There's more..., How to do it...
- PicoCricket
- URL / Introduction
- about / Introduction
- Pixelate
- about / Pixelate
- play sound () block / How to do it..., How to do it...
- play sound block / How it works...
- point in direction () block / How to do it...
- pre-made sprite
- adding / Adding a pre-made sprite, How to do it…, There's more…
- program
- parts, resetting / Resetting parts of a program, How to do it..., How it works...
- keyboard input / Keyboard input to a program, How to do it...
- project
- creating / Introduction
- other project parts, importing / Importing parts of other projects, Getting ready, How to do it...
- sharing / Sharing projects, How to do it..., See also
- downloading / Downloading projects, How to do it...
- pseudorandom
- about / How it works...
R
- random () to () block / How to do it...
- receive block / The receive block
- receiving
- repeat block / How to do it...
- repeat loop / How it works..., How it works...
- reporter blocks / How it works...
- resistance
- measuring / Measuring resistance, How to do it..., There's more...
S
- () sensor value block / There's more..., How to do it..., How to do it...
- say () for () secs block / There's more…, How to do it..., How to do it…, There's more..., How to do it…
- say blocks / Getting ready
- score
- about / Keeping score
- increasing / How to do it..., How it works...
- Scratch
- resources, URL / Introduction
- starting up / Starting up Scratch, How to do it…
- URL / Getting ready
- downloading / How to do it…
- installing / How to do it…
- calculations / Other Scratch calculations, How to do it…
- Scratch 1.4 projects
- sharing / Sharing Scratch 1.4 projects, How to do it...
- Script Area / How it works…
- sensing category / How to do it…
- sensor board
- setting up / Setting up the sensor board, How to do it..., How it works...
- values, getting from / Getting values from the sensor board, How it works..., There's more...
- sensor board button
- about / The sensor board button, Getting ready
- using, in program / How to do it...
- set () to () block / How to do it..., How to do it..., How to do it..., How to do it..., How to do it...
- set pen color to () block / How to do it...
- set pen size to () block / How to do it...
- Sieve of Eratosthenes
- slider
- about / Working with the slider, There's more...
- Sound category / How to do it...
- sounds
- playing / Playing sounds, How to do it..., There's more…
- new sound, importing / Importing a new sound, How to do it..., How it works..., There's more…
- recording, steps for / Recording a sound, How to do it..., See also
- sound sensor
- integrating / Integrating the sound sensor, How to do it..., How it works..., There's more…
- sprite
- settings, special / Special sprite settings
- words, adding / Adding words to a sprite, Getting ready, How to do it..., How it works...
- interacting, with other sprites / Sprites interacting with other sprites, How to do it..., How it works...
- costumes, changing / Changing sprite costumes, Getting ready, How to do it..., How it works...
- stage background
- changing / Changing the stage background, How to do it…, There's more…
- stop all block / There's more..., How to do it...
- story
- backgrounds, switching / Switching backgrounds in a story, How to do it..., How it works..., See also
- switch to background block / Changing the background
T
- tempo
- changing / Changing the tempo, Getting ready, How to do it...
- think blocks / Getting ready
- time
- timer
- about / Using the timer, Getting ready
- using / How to do it..., How it works...
- timing
- adjusting / Adjusting the timing, Getting ready, How to do it..., How it works..., There's more...
- touching ()? block / How to do it...
- touching color ()? block / How to do it..., There's more...
- turn () degrees block / How to do it..., How it works..., How it works..., How to do it...
U
- userBar sprite / Getting ready
V
- volume
- adjusting / Adjusting volume, How to do it..., See also
- volume out
- fading / Fading volume out, How to do it...
W
- wait () secs block / How to do it..., How to do it...
- when green flag clicked block / Changing the background
- when I receive () block / How to do it...
- Whirl
- about / Whirl
- words
- adding, to sprite / Adding words to a sprite, Getting ready, How to do it..., How it works...
- world spot / How to do it...