Book Image

OpenNI Cookbook

By : Soroush Falahati
Book Image

OpenNI Cookbook

By: Soroush Falahati

Overview of this book

The release of Microsoft Kinect, then PrimeSense Sensor, and Asus Xtion opened new doors for developers to interact with users, re-design their application’s UI, and make them environment (context) aware. For this purpose, developers need a good framework which provides a complete application programming interface (API), and OpenNI is the first choice in this field. This book introduces the new version of OpenNI. "OpenNI Cookbook" will show you how to start developing a Natural Interaction UI for your applications or games with high level APIs and at the same time access RAW data from different sensors of different hardware supported by OpenNI using low level APIs. It also deals with expanding OpenNI by writing new modules and expanding applications using different OpenNI compatible middleware, including NITE. "OpenNI Cookbook" favors practical examples over plain theory, giving you a more hands-on experience to help you learn. OpenNI Cookbook starts with information about installing devices and retrieving RAW data from them, and then shows how to use this data in applications. You will learn how to access a device or how to read data from it and show them using OpenGL, or use middleware (especially NITE) to track and recognize users, hands, and guess the skeleton of a person in front of a device, all through examples.You also learn about more advanced aspects such as how to write a simple module or middleware for OpenNI itself. "OpenNI Cookbook" shows you how to start and experiment with both NIUI designs and OpenNI itself using examples.
Table of Contents (14 chapters)
OpenNI Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Listening to the device connect and disconnect events


We learned how to get a list of connected devices from OpenNI, but here we want to use one of the new features of OpenNI 2. OpenNI 2 lets us introduce two methods that we want to be executed when there is any new device connected or disconnected. Using this ability we want to define two methods and introduce them to OpenNI as a callback for these two events (connect and disconnect). Our methods will only print a line to the console to show the user what happened, but you can use this feature to wait until the user connects a device or warn the user when a device is disconnected; or you can at least update the list of connected devices without using a timer to refresh it.

Getting ready

Create a project in Visual Studio 2010 and prepare it for working with OpenNI using the Creating a project in Visual Studio 2010 recipe in this chapter.

How to do it...

Have a look at the following steps:

  1. Open your project and then the project's main source code...