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Gradle Effective Implementations Guide

Gradle Effective Implementations Guide - Second Edition

By : Hubert Klein Ikkink
4.3 (3)
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Gradle Effective Implementations Guide

Gradle Effective Implementations Guide

4.3 (3)
By: Hubert Klein Ikkink

Overview of this book

Gradle is a project automation tool that has a wide range of applications. The basic aim of Gradle is to automate a wide variety of tasks performed by software developers, including compiling computer source code to binary code, packaging binary codes, running tests, deploying applications to production systems, and creating documentation. The book will start with the fundamentals of Gradle and introduce you to the tools that will be used in further chapters. You will learn to create and work with Gradle scripts and then see how to use Gradle to build your Java Projects. While building Java application, you will find out about other important topics such as dependency management, publishing artifacts, and integrating the application with other JVM languages such as Scala and Groovy. By the end of this book, you will be able to use Gradle in your daily development. Writing tasks, applying plugins, and creating build logic will be your second nature.
Table of Contents (13 chapters)
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Creating a plugin in a standalone project

We have defined our plugin in the project source directory, but we cannot reuse it in another project. We will discuss how to distribute our plugin logic, using a standalone project. Also, we will see how to use the plugin in other projects.

By placing the plugin code in the buildSrc directory, we have separated the definition of the plugin and the usage. The plugin still cannot be used by other projects. To make the plugin reusable, we will create a standalone project and create an artifact with the plugin code and publish the artifact to a repository. Other projects can then get the plugin from the repository and use the build logic from the plugin in the project.

We already have the code for the plugin and the test code in the buildSrc directory (from the previous section). We can copy this code to a new directory with the project for the plugin. In this new directory, we must also create a build.gradle file. The implicit dependencies and...

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