Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Network Programming with Rust
  • Table Of Contents Toc
  • Feedback & Rating feedback
Network Programming with Rust

Network Programming with Rust

By : Abhishek Chanda
3.1 (7)
close
close
Network Programming with Rust

Network Programming with Rust

3.1 (7)
By: Abhishek Chanda

Overview of this book

Rust is low-level enough to provide fine-grained control over memory while providing safety through compile-time validation. This makes it uniquely suitable for writing low-level networking applications. This book is divided into three main parts that will take you on an exciting journey of building a fully functional web server. The book starts with a solid introduction to Rust and essential networking concepts. This will lay a foundation for, and set the tone of, the entire book. In the second part, we will take an in-depth look at using Rust for networking software. From client-server networking using sockets to IPv4/v6, DNS, TCP, UDP, you will also learn about serializing and deserializing data using serde. The book shows how to communicate with REST servers over HTTP. The final part of the book discusses asynchronous network programming using the Tokio stack. Given the importance of security for modern systems, you will see how Rust supports common primitives such as TLS and public-key cryptography. After reading this book, you will be more than confident enough to use Rust to build effective networking software
Table of Contents (11 chapters)
close
close

Asynchronous Network Programming Using Tokio

In a sequential programming model, code is always executed in the order dictated by the semantics of the programming language. Thus, if one operation blocks for some reason (waiting for a resource, and so forth), the whole execution blocks and can only move forward once that operation has completed. This often leads to poor utilization of resources, because the main thread will be busy waiting on one operation. In GUI apps, this also leads to poor user interactivity, because the main thread, which is responsible for managing the GUI, is busy waiting for something else. This is a major problem in our specific case of network programming, as we often need to wait for data to be available on a socket. In the past, we worked around these issues using multiple threads. In that model, we delegated a costly operation to a background thread...

Visually different images
CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
Network Programming with Rust
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist download Download options font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon