Book Image

Mastering Ceph - Second Edition

By : Nick Fisk
Book Image

Mastering Ceph - Second Edition

By: Nick Fisk

Overview of this book

Ceph is an open source distributed storage system that is scalable to Exabyte deployments. This second edition of Mastering Ceph takes you a step closer to becoming an expert on Ceph. You’ll get started by understanding the design goals and planning steps that should be undertaken to ensure successful deployments. In the next sections, you’ll be guided through setting up and deploying the Ceph cluster with the help of orchestration tools. This will allow you to witness Ceph’s scalability, erasure coding (data protective) mechanism, and automated data backup features on multiple servers. You’ll then discover more about the key areas of Ceph including BlueStore, erasure coding and cache tiering with the help of examples. Next, you’ll also learn some of the ways to export Ceph into non-native environments and understand some of the pitfalls that you may encounter. The book features a section on tuning that will take you through the process of optimizing both Ceph and its supporting infrastructure. You’ll also learn to develop applications, which use Librados and distributed computations with shared object classes. Toward the concluding chapters, you’ll learn to troubleshoot issues and handle various scenarios where Ceph is not likely to recover on its own. By the end of this book, you’ll be able to master storage management with Ceph and generate solutions for managing your infrastructure.
Table of Contents (18 chapters)
Free Chapter
1
Section 1: Planning And Deployment
6
Section 2: Operating and Tuning
13
Section 3: Troubleshooting and Recovery

Promotion throttling

As has been covered earlier, promotions are very expensive operations in tiering and care should be taken to make sure that they only happen when necessary. A large part of this is done by carefully tuning the HitSet and recency settings. However, in order to limit the impact of promotions, there is an additional throttle that restricts the number of promotions to a certain speed. This limit can either be specified as number of bytes or objects per second via two OSD configuration options:

    osd_tier_promote_max_bytes_sec

osd_tier_promote_max_objects_sec

The default limits are 4 MBps or five objects a second. While these figures may sound low, especially when compared with the performance of the latest SSDs, their primary goal is to minimize the impact of promotions on latency. Careful tuning should be done to find a good balance on your cluster. It should...