Book Image

MCTS: Microsoft Silverlight 4 Development (70-506) Certification Guide

By : Johnny Tordgeman
Book Image

MCTS: Microsoft Silverlight 4 Development (70-506) Certification Guide

By: Johnny Tordgeman

Overview of this book

Microsoft Silverlight is a powerful development platform for creating engaging, interactive applications for many screens across the Web, desktop, and mobile devices. Silverlight is also a great (and growing) Line-Of-Business platform and is increasingly being used to build data-driven business applications. Silverlight is based on familiar .NET languages such as C# which enables existing .NET developers to get started developing rich internet applications almost immediately. "MCTS: Microsoft Silverlight 4 Development (70-506) Certification Guide" will show you how to prepare for and pass the (70-506): TS: Microsoft Silverlight 4 Development exam.Packed with practical examples and Q&As, MCTS: Microsoft Silverlight 4 Development (70-506) Certification Guide starts by showing you how to lay out a user interface, enhance the user interface, implement application logic, work with data and interact with a host platform amongst others.
Table of Contents (15 chapters)
MCTS: Microsoft Silverlight 4 Development (70-506) Certification Guide
About the Author
About the Reviewers


In this chapter, we got to work with one of the more commonly used aspects of Silverlight, which is data handling. We discussed data bindings in details, learned about the different modes and options it offers, understood how to bind elements to other elements and how to validate the data we are binding. In addition, we learned how to format the data we get back from the binding and we got to use the all-important concept of converters.

In the next chapter, we are going to discuss how to work with the host platform. We will discuss printing directly from Silverlight using the new printing API. Then, we will move on to discuss out-of-browser applications and interacting with different variables of the host-like network connectivity or the clipboard. We will also discuss how to work against the COM Interop and updating our out-of-browser application remotely.

We will then move on to discuss interacting with the HTML DOM and finish off discussing how to handle alternative input methods...