We've made it all the way here to chapter 10 where we will polish our game. We already have a game, it plays, and it has all the necessities of a mobile game. However, we can still make it much better and make it look more professional. We can add eye candy, music, and fine-tune the rules. In this chapter, we will introduce several things that can improve the overall look and feel of the game.
We will add music to our game in this chapter and we are going to learn more about entity modifiers and how they can improve our game by adding animations. We will also understand what a particle system is and learn how to use it. To add a simple 3D effect, we are going to utilize a parallax background. And at the end of this chapter, we will see what shaders are and how are they used in modern games.