A splash scene is very important, not only because it shows your logo or any other logos you want to show, but it also gives the players something to look at while loading the resources in the background.
A menu scene serves as the entry point to the game. Even if your game is really simple, there should be a screen that at least says Tap to Start. It can actually be the game scene, paused and displaying the text. Nevertheless, it should be there.
In this chapter, we are going to add a splash and menu scene to our game. We will also learn how to load the resources in the background. We are going to create a loading scene as well as a transition from the menu to the game scene and back. We will also add an option to enable and disable sound that will be available from our menu scene.
While it may sound counterintuitive to add the scenes that the user sees at the start of the game only now after we have almost finished the game, it's actually the preferred...