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  • Book Overview & Buying Learning Cocos2d-x Game Development
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Learning Cocos2d-x Game Development

Learning Cocos2d-x Game Development

By : Siddharth Shekar
3 (1)
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Learning Cocos2d-x Game Development

Learning Cocos2d-x Game Development

3 (1)
By: Siddharth Shekar

Overview of this book

If you are a hobbyist, novice game developer, or programmer who wants to learn about developing games/apps using Cocos2d-x, this book is ideal for you.
Table of Contents (13 chapters)
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12
Index

Enabling multitouch

Now, let's try the same with two fingers; we touch both fingers at the same time, anywhere on the screen. We see that the TouchesBegan() function got called twice, and when we remove each finger one by one, the TouchesEnded() function gets called one after the other.

In Windows Phone and Android, multitouch is enabled automatically. On iOS, we will have to enable it separately by adding the following below the line EAGLView *__glView in the function, (BOOL) application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions in the AppController.mm file:

[__glView setMultipleTouchEnabled:YES]; 
CONTINUE READING
83
Tech Concepts
36
Programming languages
73
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Learning Cocos2d-x Game Development
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