Book Image

SFML Essentials

By : Milcho G. Milchev
Book Image

SFML Essentials

By: Milcho G. Milchev

Overview of this book

<p>SFML is a cross-platform, object-oriented multimedia API that is written in C++. It provides a simple interface to ease the development of games and multimedia applications.</p> <p>This book will guide you through everything you need to know about building a 2D game in SFML. Concepts such as Sprites, Textures, Animation, and Cameras are explored in depth and finally the book ends with advanced topics like shaders and networking. You will also learn how to play sound and music on top of the gameplay. Every step through the journey is filled with examples in C++ to guide you in the right direction. By the end of the book you will feel confident about creating 2D games with SFML, without investing too much time on it.</p> <p>This book contains a set of fast-paced tutorials about the core features of SFML.</p>
Table of Contents (14 chapters)

Credits

Author

Milcho G. Milchev

Reviewers

James Cowgill

Mark Fielbig

Stefan Schindler

Commissioning Editor

Edward Bowkett

Acquisition Editor

Harsha Bharwani

Content Development Editor

Natasha D'Souza

Technical Editor

Narsimha Pai

Copy Editors

Vikrant Phadke

Neha Vyas

Project Coordinator

Akash Poojary

Proofreaders

Simran Bhogal

Kevin McGowan

Indexer

Rekha Nair

Graphics

Valentina D'silva

Disha Haria

Production Coordinator

Komal Ramchandani

Cover Work

Komal Ramchandani