You can easily simulate fire, smoke, explosions, snow, and rain by using the built-in particle system bundled with the Cocos2d-x framework. This chapter will teach you how to create the effects mentioned here and will also teach you to customize them.
The following topics will be covered in this chapter:
Creating collections of the Cocos2d-x objects
Adding particle systems to our game
Configuring the particle systems
Creating customized particle systems