Book Image

Unity 2018 By Example - Second Edition

Book Image

Unity 2018 By Example - Second Edition

Overview of this book

Unity is the most exciting and popular engine used for developing games. With its 2018 release, Unity has become the primary source of both game development and virtual reality content. In Unity 2018 By Example, you’ll learn how to use Unity in order to make amazing games from popular genres - from action shooters to mind-bending puzzle games to adventure and Virtual Reality (VR) games. Even if you have no previous experience of using Unity, this book will help you understand the toolsets it provides in depth. In addition to this, you'll understand how to create time-critical collection games, twin-stick space shooters, platformers, and action-fest games with intelligent enemies. Finally, you'll get to grips with creating VR games with the new toolsets introduced by Unity to help you develop amazing VR experiences. To make things easier, you will be provided with step-by-step tutorials for making five great games in Unity 2018, along with a detailed explanation of all the fundamental concepts. By the end of this book, you’ll have established a strong foundation in making games with Unity 2018.
Table of Contents (16 chapters)
Unity 2018 By Example - Second Edition
Contributors
Preface
Other Books You May Enjoy
Index

Post-Processing Stack 2


Unity 2018 and above ships with a newer version of the post-processing stack for adding volume-based post-process effects to your project. Let's use these post-processing camera effects to enhance the appeal of the scene. As mentioned in earlier chapters, post-process effects are filters and adjustments applied to the pixels of the scene camera to stylize or improve the aesthetics of the rendered frame.

To add the newest version of the Post-Processing Stack, choose Window | Package Manager from the application menu. See Figure 9.19:

Figure 9.19: Displaying the Package Manager…

From the Packages List, click the All button to filter the list and view all available or installed packages. Select the Post-Processing package by clicking on it from the list. Once selected, click the install button to add the package to your project. If the project is already added, you may have the option of updating to the latest version by clicking the Update button. See Figure 9.20:

Figure...