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  • Book Overview & Buying Game Development with Godot 4 and C#
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Game Development with Godot 4 and C#

Game Development with Godot 4 and C#

By : Kati Baker
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Game Development with Godot 4 and C#

Game Development with Godot 4 and C#

By: Kati Baker

Overview of this book

Godot is a versatile, open-source game engine that empowers developers with creative freedom and ownership of their work. Written by a game developer and designer who's been creating games since her first game jam in 2016, this comprehensive guide helps you gain the essential skills you need to embark on an exciting journey into the realm of game development with Godot 4 and C#. This book guides you through the installation of the Godot Engine and introduces you to the powerful capabilities of C# within it. The chapters will help you smoothly integrate C# into your Godot project as you learn how to create a captivating 3D adventure game by exploring topics including project organization, player controller creation, world design, and user-friendly UI development. As you progress, you'll delve into advanced game development aspects such as audio integration, pathfinding algorithms, and dynamic lighting. You'll also get to grips with accessibility considerations in game development and effective bug reporting techniques. Toward the end, you'll discover the vibrant Godot community and gain access to a wealth of resources to further improve your game development skills. By the end of this Godot book, you'll have built a complete 3D adventure game and gained a solid foundation to continue creating your own games.
Table of Contents (21 chapters)
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Preface
1
Part I: Understanding the Godot Engine and C#
5
Part II: Creating a Simple 3D Action Game
11
Part III: Expanding Our 3D Action Game and Additional Resources
17
Unlock Your Exclusive Benefits
18
Other Books You May Enjoy
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19
Index

Other Books You May Enjoy

If you enjoyed this book, you may be interested in these other books by Packt:

Godot 4 for Beginners

Robert Henning

ISBN: 978-1-83620-308-7

  • Navigate and master the Godot 4 interface effectively
  • Utilize nodes and scenes for structured game development
  • Create dynamic 2D and immersive 3D game environments
  • Manipulate lighting to enhance game visuals
  • Script game mechanics using GDScript
  • Implement key elements such as players, enemies, and collectibles
  • Design engaging levels and manage game states

Learning GDScript by Developing a Game with Godot 4

Sander Vanhove

ISBN: 978-1-80461-698-7

  • Develop your GDScript 2.0 programming skills from basic to advanced, emphasizing code cleanliness
  • Harness Godot 4’s integrated physics engine to control and manipulate in-game objects
  • Design a vibrant and immersive game world by seamlessly integrating a diverse...
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Game Development with Godot 4 and C#
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