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Book Overview & Buying
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Table Of Contents
Game Development with Godot 4 and C#
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While we won’t cover everything that’s changed from Godot 3 to Godot 4, we can look at the largest systems impacted. This will be a brief overview to highlight what is new, what’s changed, and what is completely removed. Throughout this section, we’ll be referencing the Godot documentation quite a bit. If you’re ever in doubt about what’s available in an engine version, refer to the documentation.
Much like how anyone can contribute to the source code of the Godot Engine, so too can folks contribute to the Godot documentation. If you discover something in the engine that’s not covered in the documentation, you should consider adding it. The odds are pretty good that if you are looking for the information, someone else is too! To learn how to contribute to the documentation, you can go to the GitHub repository here: https://github.com/godotengine/godot-docs.
The Godot documentation is regularly...